Translation of "次元" to English language:


  Dictionary Japanese-English

  Examples (External sources, not reviewed)

音の次元... 視界の次元... 心の次元
Beyond it is another dimension a dimension of sound... a dimension of sight... a dimension of mind.
次元次元次元 更には4次元のシステムもあります 1次元のシステムでは
So now I'm going to show you a number of projects that we've built, from one dimensional, two dimensional, three dimensional and even four dimensional systems.
次元の球に相当する四次元物体です 四次元物体が三次元を通り抜ける時
Let's say that a hypersphere is the 4D equivalent of a 3D sphere.
3次元スライドゲーム
cubes game
次元ルービックキューブゲーム
3D Rubik's cube game
次元から3次元にマップしています 2次元から3次元にマップしています ある点 x1 x2 は
And notice I'm going from a space that has two dimensions to a space it has three dimensions, or three components.
次元から3次元にマップしています
My codomain by definition is R3.
この次元と他の次元 の通りみたい
sort of... a portal between this reality and the next.
10次元の空間と1次元の時間を持つ
It doesn't work in a universe with four dimensions of space, nor five, nor six.
第4次元
We have to understand that we are interacting with the forth dimensional reality when we are just activating our third eyes.
次元球体の上の 3次元的表面 この表面にある3次元のものは 2次元のしか描けないけど もし宇宙が4次元球体の3次元的表面というのが正しければ
Now when we talk about a three dimensional surface it's a three dimensional surface of a four dimensional sphere that means that any of the three dimensions that are over here on the surface, I can only draw two but that means, if this is true, if the Universe is a three dimensional surface of a four dimensional sphere, that means if you go up and if you just keep going up, you'll eventually come back from the bottom.
次回は楕円銀河の二次元と三次元での形について
Galaxies seem to fit all over this particular family of profiles.
要するに二次元から一次元になるんです
If that angle becomes 0 we end up with a degenerate triangle
次元都市シミュレーションゲーム
a 3D city simulator game
次元転移装置
The flux capacitor.
しかし20次元 25次元 100次元になると まったくうまく行かなくなります
Nearest neighbor works really well for small input spaces like three or four dimensions.
ここに次元の軸を描いて 三次元を表します
Let me draw them for you just so you can visualize it.
x次元とy次元の不確実性は反比例します
It might be possible to have a fairly small uncertainty in 1 dimension, but a huge uncertainty in the other.
これが二次元の状態遷移行列の四次元化です
All the other values should be zero.
オンラインマルチプレイヤー型の二次元シューティングゲーム
An online multi player platform 2D shooter
ビューポート次元の最大数
Max. viewport dimensions
次元ベクトルを挿入
Insert 2 dimensional vector
次元の空間は
So, a one dimensional space is just a line.
次元の世界は
So, what about four dimensions?
11次元の世界は
And five?
これも3次元
Let's say I have Point 2.
次元転移装置だ
The flux capacitor.
私は三次元ではなく二次元の表を出力しました
It gets us the value function, and it gets us the policy action.
どこにでも置けます これで3次元 カメラは二次元の画像を撮ります これで2次元追加
If you take a pin hole camera you can position the pin hole itself anywhere.
力の次元と右辺の抵抗力の次元を 一致させませす
We match their dimensions.
次元ベクトルの集合だ
So this R4 means a set of four dimensional vectors.
しかし 3次元では
You don't have to have a parametric equation.
死は四次元現象か?
Is Death the 4th Dimension?
元妻の次はこれか
First my exwife and now my wifewife.
次元に馴染むやいなや 球に四次元やもっと上の次元に 連れてってくれと頼みます
Once the hapless square comes to terms with the third dimension, he begs his host to help him visit the fourth and higher dimensions, but the sphere bristles at the mere suggestion of dimensions higher than three and exiles the square back to Flatland.
次元では この青い点とすると 3次元の点 5 1 6 に
So for example the point 2, 3, which might be right there, will be mapped to the three dimensional point, it's kind of just drawn as a two dimensional blurb right there, but I think you get the idea, would be mapped to the three dimensional point 5, 1, 6.
それが3次元の空間を持つ 宇宙では上手く働かないことに気づきます 4次元でも 5次元でも 6次元でも上手くいきません
When you study the mathematics of string theory, you find that it doesn't work in a universe that just has three dimensions of space.
だって4次元とか5次元の形状が必要なのだから 三次元以上をどうプロットしたらいいのかは
I don't know, I just don't know how to plot all of these data, right cuz I need
平らな4次元空間に 変換しています その4次元空間は
We take this curved 12 dimensional space, and transform it into a flat, four dimensional space.
次元の位置の場合は1行 二次元の位置の場合は2行
The new area we added are these rows over here.
次の元素に移動Previous element
Goes to the next element
より高い次元にマップし
And I'll write here that h of x1, x2 is equal to so now
これらの行列の次元
And you didn't have to go through that exercise.
これは 2次元ですが
Right here, I defined x and v as vectors in R2.
奴らとは次元が違う
The grounds are our thing is cool and popular, and Harvard Connection is lame.

 

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