Translation of "we can state" to Japanese language:
Dictionary English-Japanese
State - translation :
Examples (External sources, not reviewed)
| Now again we can examine the state. | この時点で変数は変更されていません |
| We don't need just something that can change state though. We need something that can also sense the state. | 電気のボタンです |
| We can convert nondeterministic finite state machines down into deterministic finite state machines. | 少し大きくなりますがうまくいきます |
| We can just start at the start state. | aを確認しステート2で終わります 受理ステートなので受理されました |
| Well, how can we get to state 6? | もしステート1から右に進んでしまうと |
| We can say what actions would lead to that state. | 問題解決の探索で 後戻り をした時のことを 思い出してください |
| And then we can regress this state over this operator and now we have another representation of this state here. | こちらに別の状態を記述することもできますが ゴール状態が不確かで 変数がすべて分からない場合は |
| We discussed that problem in terms of saying you're at one state, how can you change that state to get to a neighboring state? | 今の状態をどのように変えたらよいかと考えます 遺伝的アルゴリズムでも同様ですが 隣の状態は2つの異なる状態の組み合わせと |
| I now can test whether this state is my final goal state. | 明らかに違うので まだ計画完了ではありません |
| We see an 'a'. We end up in state 2, and state 2 is an accepting state, so we accept. | 空白の文字列もステート1から始まりますが 入力が終わったため |
| In the state space below, shown over here, we can travel between locations | 線に沿って移動することができます |
| From state 2 on c, we go to state 3. | dの時もステート3に遷移します |
| From state 2 on d, we go to state 3. | 2と3は受理ステートです |
| And so the state can come in. | すると人々の考え方が変わります |
| And we can denote that by the probability that we get a Result state, S prime given that we start in state, S, and apply action, A. | 遷移する確率で表されます 確率分布があるのは |
| Remember we can slide around these little tiles and we try to reach a goal state. | 16パズルは大きいので より小さい8パズルの状態空間を見ていきましょう |
| If we were on state 2 and we see a 1, we go to state 3. | ステート3で1を押しても移動はしません |
| Now we update this state. | 0でしたが1 6になります |
| We come in in state 1, and on a we go to state 2. | bを入れるとステート3へ移り |
| It can actually find a live state versus a dead state, which is awesome. | ステップ2では死状態を持たない 新しい有限状態機械を作ります |
| And finally, we can also ask the question what happens from a sunny state. | 晴れのあとは晴れたままか 雨に遷移するかのどちらかです |
| We start here in state 1. We see a 2, so we go over to state 2. | xとありますがステート2には xのエッジはありません |
| When we have an impasse we can pick a node that looks closer to the goal state. | 結果としてゴールに近づく可能性が高くなります |
| Can you state the facts to his face? | あなたは彼に面と向かって事実を言うことが出来ますか |
| You can decide, what is your mental state | そうだ 私はカフェイン入りのお茶を |
| This can also happen from the resolved state. | もし新しい情報が入ってきた場合は |
| Where else can you go in that state? | ケイは彼の本を全部持ってるの それを調べてみるべきです |
| We can even have a belief state which is an arbitrary formula in Boolean logic, and that can represent anything we want. | 発展させることができます ここまでが状態についての説明です |
| Now we can check to see if we can achieve the goal with this two step plan just by checking if there is an intersection between the reachable state and the goal state. | 到着可能な状態や目標の状態との間に 交差があるかどうか確かめます このケースでは |
| And then every finite state machine can be converted to a deterministic finite state machine. | 決定的有限状態機械に転換することができます イプシロンもあいまいさもありません |
| Suppose we have the parsing state | E E E |
| So we look at the state | ワイオミングはここですね |
| So we can check any finite state machine to see if it accepts a string. | 皆さんお気づきだと思いますが |
| What we want to make sure of is that this state can never be reached. | これはquote and not tagですので tag and not quoteを反転させたものです |
| The agent can perceive the state of the environment through its sensors, and it can affect its state through its actuators. | 環境の状態を把握することができます そしてアクチュエータを通じて環境に働きかけます AIはどのような機能でセンサとアクチュエータを 連動させているのでしょう |
| Starting in a start state, on a b we transition to the middle state, on an a we end up in the third state, which is an accepting state. | aでサードステートで終わります ここが受理状態です 二重丸は受理状態の印です |
| So we can represent a state, not by an exhaustive listing of everything that's true in the state every single dot, and so on. | 細かい点のようにこの状態にある すべてを記述するのではなく 重要な 特徴 を集合体にして表現していきます |
| Or we decided to add this state based on reasoning about state 2. | 同じ構文解析の状態を2つ持つということは |
| Given a particular state we look and see is it a terminal state? | 最大状態ですか または最小状態ですか |
| They can only be applied to discrete state spaces. | どれも真でない場合は該当なしを選んでください |
| From every other state that I can think of | 僕たちはみんな 同じ理由でこれをやってるんだ |
| From a rainy state we have 2 outbound transitioning, 1 to a sunny state and 1 to a rainy state. | 1つは晴れでもう1つは雨です 最後の雨の日には次の状態遷移がないので 統計に含めません |
| But state 1 is not an accepting state, so we don't accept this string. 'cc3' start here in state 1. | cc3もステート1からスタートしcを確認します ステート2に移動 別のcを確認したので落ちました |
| So, remember in problem solving, we start off in a state, and it's a single state, not a belief state. | 木探索を行いました |
| There's 1 accepting state at state 1, and then we have these few others. | 図をよく見て考えてください |
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